Your expected loss in roulette scales almost linearly with how fast the wheel is dealing: expected loss per hour = average amount you risk per spin × spins per hour × house edge. If you know just three inputs—spins/hour, your average total stake per spin, and the game’s house edge—you can estimate how much the dealer’s pace is costing you per session in under a minute, then decide whether to slow down, lower stakes, or change bet structure.
The one-minute calculator (use this first)
Step 1: Get the house edge for the exact wheel
- European roulette (single zero): house edge is about 2.70%
- American roulette (double zero): house edge is about 5.26%
If the table lists RTP (return to player), convert it: house edge = 100% − RTP.
Example: RTP 97.30% means house edge 2.70%.
Step 2: Estimate your average total stake per spin
This is not your “main bet,” it’s the sum of all chips you place each spin (inside + outside, plus any neighbors/announced bets). If you vary, use a realistic average across the session.
Step 3: Use the speed formula
- Expected loss per spin = total stake per spin × house edge
- Expected loss per hour = total stake per spin × house edge × spins per hour
Quick examples (so you can sanity-check)
- European wheel, 50 spins/hour, staking 10 per spin:
Expected loss/hour = 10 × 0.027 × 50 = 13.50
- American wheel, 50 spins/hour, staking 10 per spin:
Expected loss/hour = 10 × 0.0526 × 50 = 26.30
- European wheel, 80 spins/hour, staking 20 per spin:
Expected loss/hour = 20 × 0.027 × 80 = 43.20
This is why “dealer speed” is a trap: even if your bet size is unchanged, moving from 40 to 80 spins/hour doubles the rate you pay the house edge.
Why speed matters more than most players realize
Roulette’s house edge is small enough (especially on single-zero wheels) that players often focus on volatility—the ups and downs—rather than the steady “rent” paid to the game. Speed turns that rent into a predictable hourly burn.
Three points that usually get missed:
- The house edge is charged on turnover, not profit. Every spin you place chips is another small expected tax, regardless of whether you won the previous spin.
- Per-hour loss is what bankrolls feel. Two sessions with the same total minutes but different spins/hour can have meaningfully different expected outcomes.
- Dealer speed interacts with habits. Faster pace reduces the time you have to reconsider stake creep, chase losses, or over-bet “because the next spin is coming.”
In other words, speed doesn’t change the odds per spin; it changes how quickly you cycle through negative expectation.
Converting table pace into spins/hour (live vs RNG vs “no more bets” timing)
Live roulette: estimate spins/hour from a short sample
In live formats, the cleanest approach is to time a mini-sample:
- Start a timer right after “spin” (or when the ball is released).
- Count 10 spins.
- Stop the timer when the 10th result posts.
- Spins/hour = 3600 ÷ (seconds for 10 spins ÷ 10)
Example: 10 spins take 8 minutes (480 seconds).
Average seconds/spin = 480 ÷ 10 = 48.
Spins/hour = 3600 ÷ 48 = 75.
Why this works: “betting time,” ball travel, payouts, and chatter all get baked into the average.
RNG/automated roulette: read rounds per minute, not feel
Digital roulette can be much faster and more consistent. If there’s a visible “rounds per hour” or “game speed” indicator, use it. If not, measure 20 spins and compute the same way; short samples in fast games can be noisy.
The “no more bets” window is the hidden accelerator
Two tables can look similar but differ because one closes bets earlier and posts results faster. Faster closure doesn’t change odds, but it increases spins/hour, which increases expected hourly loss at the same stake.
The expected loss formula—plus the two adjustments that make it accurate
Base formula (most important)
Expected loss/hour = (average total stake per spin) × (house edge) × (spins/hour)
This is already actionable, but two practical adjustments make it much closer to real play.
Adjustment 1: Multi-bet layouts raise “stake per spin” quietly
Many players think in units (“I’m betting 5”), but roulette layouts often split that into multiple chips:
- A 5 chip on red is total stake 5.
- Five 1 chips spread across five straight-up numbers is total stake 5 (same total stake, much higher variance).
- A “coverage” habit (e.g., red plus a few inside numbers “for fun”) might turn a 5 intention into 9–15 total stake without noticing.
To compute your true average stake:
- For 10–20 consecutive spins, write down the total chips you placed each spin.
- Average them. That number is what belongs in the formula.
Adjustment 2: Add (or separate) roulette side bets
Some live roulette presentations offer optional side bets with different RTP/house edges than the main wheel. If you use them, you effectively have two expected-loss streams:
- Expected loss/hour (wheel) = wheel stake/spin × wheel edge × spins/hour
- Expected loss/hour (side bet) = side stake/spin × side edge × spins/hour
Then add them. This is where many “my roulette losses feel too big” stories come from: the side bet can dominate the expected loss even with small chips, because its edge may be much higher than the wheel’s.
Example walkthrough: turning speed + RTP disclosure into a session estimate
Suppose you’re on a European live wheel and you want a fast, evidence-based estimate.
- Confirm RTP/edge from the game’s own disclosure. https://rouletteuk.co.uk/live-roulette/ demonstrates how roulette variants can be presented with explicit RTP figures; you can translate that RTP to house edge using 100% − RTP before doing any per-hour math.
- Measure pace.
You time 10 spins at 7 minutes 30 seconds (450 seconds).
Seconds/spin = 450 ÷ 10 = 45.
Spins/hour = 3600 ÷ 45 = 80.
- Compute your true stake per spin.
Over those 10 spins, you averaged:
– 10 on red most spins
– plus occasional 2 split bets (2 each) about half the time
Average total stake per spin works out to 12.
- Calculate expected loss/hour.
European edge 2.70%:
Expected loss/hour = 12 × 0.027 × 80 = 25.92.
- Turn it into session cost.
For 90 minutes: 25.92 × 1.5 = 38.88 expected loss.
This doesn’t predict what you’ll actually lose in a single session (variance is large), but it tells you the rate at which you’re paying for action—exactly what speed controls.
Using the math to control losses (without pretending you can beat the wheel)
Control lever 1: Cap your “turnover per hour”
Turnover per hour = stake per spin × spins per hour.
If you set a turnover cap, you can play faster or slower without changing expected loss/hour.
Example: you want turnover/hour around 600.
- At 60 spins/hour, stake/spin should average 10.
- At 80 spins/hour, stake/spin should average 7.50.
Same turnover/hour, same expected loss/hour (for the same wheel edge), different “feel.”
Control lever 2: Decide your acceptable expected loss for the session
Pick an expected-loss budget you can live with (not a profit target), then solve backwards:
Stake per spin = expected loss/hour ÷ (edge × spins/hour)
Example: You want expected loss/hour about 15 on a European wheel (edge 0.027) at 75 spins/hour:
Stake/spin = 15 ÷ (0.027 × 75) = 7.41.
So you’d target roughly 7 total stake per spin.
Control lever 3: Slow the effective pace with decision rules
If the table is fast, you can still reduce spins/hour for you:
- Only bet every other spin (your personal spins/hour halves).
- Take fixed breaks (e.g., 5 minutes off every 20 minutes on).
- Pre-commit to “same bet for N spins,” then pause to reassess (prevents stake creep during rapid cycles).
These tactics don’t change the game; they reduce how many times you pay the edge.
Control lever 4: Watch for “stake creep” as speed increases
A common pattern in fast games:
- Losses cluster by chance
- Player increases coverage “to get it back”
- Total stake/spin rises just as spins/hour is high
Because expected loss/hour is proportional to both, the combination can multiply your burn rate quickly. A practical guardrail: set a maximum total stake per spin (not per bet) and treat it as a hard ceiling.
The Bottom Line
Dealer speed doesn’t change roulette’s odds per spin, but it directly changes how fast expected losses accumulate. Use expected loss/hour = stake per spin × house edge × spins/hour, measure pace with a short timing sample, and manage turnover/hour to keep the “speed trap” from silently inflating session costs.

